Automatic Generation of Game-based CAPTCHAs

نویسندگان

  • Hong Yu
  • Mark O. Riedl
چکیده

A Completely Automated Public Turing test to tell Computers and Humans Apart (CAPTCHA) is a challenge-response test used on the Internet to prevent bots from accessing web services that are designed for humans. In this paper, we propose Automatic Game-based CAPTCHA Generation (AGCG), in which an AI system generates games that, when played, distinguish between humans and bots. The gamebased CAPTCHA takes advantage of not only the bots’ difficulty in performing pattern/object recognition, but also their lack of commonsense knowledge. Thus it is more secure but remains easy and fun for humans, compared to traditional visual based CAPTCHAs. Furthermore, our AGCG system is capable of learning new commonsense knowledge based on users’ response in the game-based CAPTCHAs.

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تاریخ انتشار 2015